Posts tagged ‘XNA’
I went to a .NET BC meeting at BCIT last night on XNA. XNA (no it doesn’t really stand for anything) is a Microsoft framework that meshes with .NET and provides specialized support for writing games in C#.
To be honest not really something I’ve been that interested in however it looks quite handy. If you install Visual Studio Express and add XNA studio you can be writing and running games under XP or Vista for free. For a relatively insignificant amount of money you can run your game on an unmodified Xbox360. They’ve also got support for Zune coming soon.
Pat McGee showed us how easy it is to churn out a couple of 3D objects moving around and showed us some of the sample applications that Microsoft supply – which looked pretty amazing. They also provide a number of skeleton games which you can use to build your own application on – for instance a space combat game, a role-playing game etc etc. All you need now is a bright idea!
I ran into Charlie, my old tutor from COMP2690. We had a good old natter after the presentation. He asked me how I’d enjoyed COMP2691 and we discussed the way the tutors are revising the .NET related courses. Some really good ideas coming down the pipeline for the fall or winter terms.
Oh, and get this… a lecture theatre with about 50 people in it and they had 8 items to give away in a draw at the end. The girl sitting immediately in front of me won something, the guy sitting immediately behind me won something and Charlie, sitting immediately to my left, won something. Me? Who’s usually really lucky at this sort of thing? Nothing! Ha – I guess things even out eventually!